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Tutorial

Rich Text

You can use rich text tags to alter the appearance and layout of your text. These tags work like HTML or XML tags but have less strict syntax. A tag looks like <tag>. Many tags operate on a scope, which you can end with </tag>. Such scopes can be nested, and you don’t have to close them […]

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Tutorial

Create new Node

Creating a new Node is so simple! Open the menu (the circle button in the top left corner) then click ‘Create new node‘. Fill required (marked by *) properties. Title – just a title of the node. It shows everywhere where the node is (Store, Library, inside other Node). Rich text supported. ID – not editable property. This is […]

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Tutorial

UI Request

EVE Online UI (User Interface) is a complex structure that exists from many dedicated objects, each of them is a child of another one. This is a tree oriented data structure. For getting data from the game, and make any actions or calculations you should get the right data first. For this purpose UI Request […]

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Tutorial

Node Property

Node property is a simple variable that could be used for any type of logic and calculations. Properties are a valuable part of EVE Master because It displays all types of data values from EVE Online client. Node has input properties and output properties.Input property (left side) – represents the value that is consumed by the […]

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Tutorial

Node

Node – is a dedicated and completed piece of logic with input and output properties. Root Nodes – nodes that are integrated into the EVE Master app.For example: ‘EVE UI Get’, ‘Mouse Click’, ‘Flow Split’, ‘Multiply’, ‘Divide’, and many others (more than 100). User Nodes – created by the community. Could be downloaded from ‘Node Store’ in the […]

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Tutorial

Execution Flow

Node execution always begins from the Start node. When you press the Play button and execution begins. You may see the current execution node by the green glow around that node. Execution goes through the ‘flow’ line to the next connected node. Execution comes to end of the flow In this case, execution restarts itself […]